![]() ![]() How is it too easy, there is a big red circle on the map.Īnd what is "those" I say it is too easy to sneak away with the other loot.ĮVERYONE with loot should have an ugly beam on their pirate, not just on the ship, not just on the ship wreck, but on the pirate like they are doing for Reapers. It is too easy to sneak away with these and it makes them very high risk now. We had 8 reapers cheats the other day stacking Fotd. Ive always heard that a server can hold up to five of each type- in other words the bone dust conversion would happen relative to which Reapers type the fort loot was. When you carry one, YOU will have the beam on you, when your ship has one, your ship will have the beam.Ī few days ago someone was complaining about this messing up screen shots, they are going to love this. We stacked three times last night and I swear we ended up with six in total. Neither to Duke, nor to the lady on the reaper's hideout. They are already marked on the map and using the beam. Where to sell a reaper's chest hello everyone, since the new update started I am not able to sell the reaper's chest anymore. So nobody was picking them up because they couldn’t find them or locate them. No point in getting mad because you can't avoid people seeing and trying to prevent you from attempting to sneak away with it.Said in Reapers Chest said in Reapers Chest said in Reapers Chest Change:Īpparently players were not using the map enough to realize they are still around. Anyone who's played more than few weeks on this game knows to check the map table for the moving icon anyway all the beams of light do now is give a visual representation to an already existing gameplay mechanic. If anything, the recent update so the beam continues after you've taken it aboard your ship makes MORE sense. ![]() It is neither immersion NOR lore breaking. No other treasure exists SOLELY in the game to encourage combat, so no other treasure in the game gives off the beam of light. The beams of light that persist while you're moving the chest are SUPPOSED to let everyone know where it is all times and who's got it so that it encourages conflict and combat and to the victor go the spoils. The entire focus for the group is supposed to be on fighting to acquire and then fighting to keep whatever treasures you can. The primary treasures for the group are broken emissary flags that you acquire through sinking other ships, and the Reaper's Chests/Bounties. The whole point of the Reaper's Bones trading company is conflict. It's not required to be the marked chest but that's what it is and it's designed in a way that makes sense in a risk/reward game Balanced risk/reward strengthens the game because it creates unique scenarios/encounters and unique scenarios/encounters help with longevity Voyages often require people to remain parked for a while which is their riskĪ reaper chest spawns randomly but it can spawn quite close to reapers, there is little to no risk for a reaper chest without it being marked. World events are marked which is their risk Reaper chests are a quick pick up and a quick delivery which is why the mark/beam is appropriate ![]() Why is this one chest so special? Out of all the loot in the game, why this one chest has this and no other? ![]() If that is so great then why isn't it on all the valuable chests? I hear what you are saying, it is supposed to create activity, even though now it is preventing activity. The goal of content is to add and add options that then create random scenarios between random pirates. It's risk/reward, it brings attention to something, it has some value. Not really different than anything else in the game. It's just a thing to create engagement/encounter/combat Said in Reapers Chest said in Reapers Chest said in Reapers Chest But no one has answered why this one piece of loot has to be singled out for the Big Ugly? ![]()
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